Dev Scoops: Max Payne 2's character shadows
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0
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36
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September 12, 2024
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Dev Scoops: XCOM/2's art direction
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0
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29
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September 12, 2024
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Dev Scoops: Max Payne Kung Fu Edition
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0
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30
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September 12, 2024
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Dev Scoops: Simulating Eyes in Half-Life 2
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0
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85
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September 12, 2024
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awkward probability anecdote
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0
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34
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September 12, 2024
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my Deus Ex Lipsyncing Fix Mod: making of
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0
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244
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September 12, 2024
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Get Viewport Size (from HUD) won't initialize immediately on BeginPlay, if PIE - it takes two ticks!
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0
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125
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July 19, 2024
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Dev Strat: make a Global Tweakables data asset
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3
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211
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June 22, 2024
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Make ShowHUD actually show and hide your UMG HUD
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0
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393
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June 14, 2024
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Paula The Possum Thread
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10
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282
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May 22, 2024
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Dump all Console Variables and their values to a .csv file
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0
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264
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May 9, 2024
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Occasionally delete your base engine DerivedDataCache, as it gets big
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0
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223
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May 9, 2024
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I need to share a c++ project with collaborators who haven't even heard of Visual Studio
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1
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302
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May 7, 2024
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Speed up ShaderCompileWorker by boosting its priority
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3
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318
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May 7, 2024
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Pass event delegates through blueprint functions, interfaces, etc
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2
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390
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May 5, 2024
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Open the last map you were working on by default.
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1
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243
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May 1, 2024
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Want Soft VSM Shadows on a Single Layer Water Material?
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0
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373
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April 29, 2024
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Ever wanted to rename a whole bunch of project files? Here's a cool tool for that!
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2
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180
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April 28, 2024
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There's a plugin for Blender that gives you Unreal-style viewport controls
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1
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177
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April 28, 2024
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How do I find all blueprints that use a certain C++ component class?
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1
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176
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April 28, 2024
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Setting up Perforce for Unreal using DigitalOcean and Ubuntu
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1
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201
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April 28, 2024
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Reducing temporal smearing/ghosting when using TSR with panning materials
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1
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734
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April 28, 2024
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Why's my editor taking so long to load?
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1
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251
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April 28, 2024
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Renaming a UE5 project
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1
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482
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April 28, 2024
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Having Lumen Noise? Try this cvar
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0
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1148
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April 28, 2024
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Project Reah, an Ys-like [dev thread]
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9
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206
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April 28, 2024
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no signal
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2
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126
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April 24, 2024
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Codename #BIRDahoy Thread
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3
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137
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April 22, 2024
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You can make and modify arbitrary editor menus in Unreal using Blueprint
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0
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277
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March 29, 2024
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Accessing the defaults of an arbitrary class from Blueprint at editor time
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0
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146
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April 19, 2024
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