Dito's 2024 Gamedev Recap
|
|
0
|
60
|
December 29, 2024
|
Building An Interactive Viewport Tool For Making And Viewing Connections Between Actors
|
|
0
|
178
|
October 28, 2024
|
Half-Life Alyx's Level Design Tools: They Are So Great (Also The Level Design Tools Thread)
|
|
9
|
201
|
October 5, 2024
|
A small WFC experiment / Dwarf Fortress grid layout system
|
|
3
|
43
|
September 13, 2024
|
Dev Scoops: Fire Propagation in Weird West
|
|
0
|
25
|
September 12, 2024
|
Dev Scoops: Max Payne 2's character shadows
|
|
0
|
29
|
September 12, 2024
|
Dev Scoops: XCOM/2's art direction
|
|
0
|
27
|
September 12, 2024
|
Dev Scoops: Max Payne Kung Fu Edition
|
|
0
|
26
|
September 12, 2024
|
Dev Scoops: Simulating Eyes in Half-Life 2
|
|
0
|
65
|
September 12, 2024
|
awkward probability anecdote
|
|
0
|
31
|
September 12, 2024
|
my Deus Ex Lipsyncing Fix Mod: making of
|
|
0
|
229
|
September 12, 2024
|