Hey all, looking for some pointers on this. I want to have parts of broken geometry collections visually attached to another object (not a geo collection) so they move with the object. They don't need to actually be attached in a literal sense, but they do need to actually move with the parent object.
I'm thinking physics fields, but would love it if anyone has any ideas. You can't attach them as components or the like.
The other issue here is how to actually detect the geo collections in the first place, so they can be attached; as far as I know, you can't pick up bits of them with traces or overlaps. They do generate hits though, if you tell them to.
Thanks!