Per animation trace data plugin for Hit / Hurt boxes in UE5

After some discussion with a few people in the discord about hit / hurt box implementations in Unreal, I've put together some functionality into a plugin. It allows defining arbitrary shape traces per animation via custom AnimNotifyStates, and then pipes in hit events through an interface. It might be useful to you!



I've published Windows binaries for BP-only projects: Release SVAnimData for UE5.3 (Windows) · emistorrs/SVAnimData · GitHub


Update: Release SVAnimData for UE5.3 (Windows) v0.1.1 · emistorrs/SVAnimData · GitHub

  • Added rudimentary montage support with bAlwaysDrawInPersona
  • Fixed box rotation during debugging
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